Talk:Whysoserious.com/Laughtilithurts

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Still have no idea how we got that color combination....--Sugarfiend06 16:15, 19 June 2008 (PDT)

  • ya, I'd like to know how that was figured out too....and I still can't get the ticket to come up, but whatever. --Good evening 21:09, 19 June 2008 (EST)
  • UPDATE: waiting from SHH says: "Yeh...it was taken from the laughtilithurts...found in all the code mess...My FIANCEE is a flash developer...he decompiled it and constructed a new file using the functions controlling the encryption to get the color order and the URL...the encryption type was Rijndael encryption...so please stop asking me...I can't really splain where the cypher or the original code came from..it is super SUPER complicated...and I am not lying..." --Sugarfiend06 18:52, 19 June 2008 (PDT)
  • LOL, if I understand what waiting is saying, that whole bit probably didn't "solve" anything - he just ripped apart the Flash file until he figured out what the directions in the file itself were (ie, it had to spit out the ticket stub when we clicked the right places, and link us to the static page). Frankly, I think we cheated. :D --Sugarfiend06 19:00, 19 June 2008 (PDT)
    • Yeah, I haven't yet figured out the pattern either. The sequence, if clicked as is, isn't complete. Yet clicking 3 more times (I've tried 3 greens, and 3 yellows) no matter where, makes the ticket appear. I've decompiled and decrypted, but making the connection - the correct solve - is still mysterious. --Thebruce 19:58, 19 June 2008 (MST)
      • I thought in the thread last night that one of the guys said the flashing lights on the carts were binary and when converted to alphanumeric it contained the code? --AzBat 8:06, 20 June 2008 (EDT)
      • There is a pattern to the lights - the one that 'splits' from the center (as opposed to all flashing, or rolling from right to left or left to right. That's in the source. But I haven't been able to make a recognizable code from it yet. For instance, car 1 on level one per spin follows: 0000001000000101000010000 --Thebruce 06:31, 20 June 2008 (MST)
      • The sequence is actually complete for me. I just tried it without starting the game, and it takes a few seconds for the ticket to come out, but it does. I also tried it using different areas of the spinner and it works. I wonder how they wrote that into the code, it must have been pretty insane. --Sugarfiend06 10:00, 20 June 2008 (PDT)
  • Waiting posted some code from the Flash file this morning. All of the cars blink in a specific pattern, and I have yet to figure out what it means, LOL. The first row's "binary" turns up with bupkiss. She also says it's written into the file that the first cart moves every 6.5 secounds, the second cart moves every 6 seconds and the third cart moves every 7 seconds.
CPU1_LEVEL1_ROLLS = 3, 5, 4, 1, 1, 2, 4, 2, 3, 2, 3, 4, 6, 1, 6, 2, 1, 4, 3, 2, 2, 3, 7, 5, 2
CPU1_LEVEL1_STARS = 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0
CPU2_LEVEL1_ROLLS = 1, 3, 7, 4, 2, 3, 6, 1, 2, 5, 4, 7, 3, 2, 2, 6, 3, 4, 6, 3, 2, 2
CPU2_LEVEL1_STARS = 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0
CPU3_LEVEL1_ROLLS = 5, 1, 1, 5, 5, 2, 3, 6, 3, 3, 4, 1, 3, 2, 5, 3, 4, 3, 7, 3, 2, 1, 4, 1, 1
CPU3_LEVEL1_STARS = 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
CPU1_LEVEL2_ROLLS = 6, 3, 4, 1, 6, 1, 1, 1, 8, 3, 4, 1, 2, 3, 1, 2, 3, 2, 1, 4, 1, 3, 2, 6, 2, 3, 4
CPU1_LEVEL2_STARS = 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0
CPU2_LEVEL2_ROLLS = 3, 3, 3, 2, 5, 4, 1, 3, 4, 3, 1, 2, 4, 3, 2, 1, 5, 2, 6, 3, 2, 3, 4, 2, 3, 2, 1, 1
CPU2_LEVEL2_STARS = 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0
CPU3_LEVEL2_ROLLS = 1, 1, 10, 3, 2, 1, 2, 1, 3, 1, 3, 3, 4, 2, 1, 3, 3, 5, 2, 1, 2, 2, 3, 5, 3, 4, 2, 2, 3
CPU3_LEVEL2_STARS = 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0
CPU1_LEVEL3_ROLLS = 4, 3, 5, 1, 3, 4, 3, 4, 5, 3, 4, 1, 3, 3, 2, 1, 3, 3, 2, 1, 2, 4, 3, 4, 2, 5
CPU1_LEVEL3_STARS = 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
CPU2_LEVEL3_ROLLS = 3, 4, 3, 1, 1, 2, 2, 3, 4, 4, 3, 4, 1, 5, 3, 2, 3, 2, 4, 6, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 3
CPU2_LEVEL3_STARS = 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0
CPU3_LEVEL3_ROLLS = 2, 6, 4, 2, 3, 1, 3, 2, 5, 2, 3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3, 7, 9, 1
CPU3_LEVEL3_STARS = 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0
CPU1_LEVEL4_ROLLS = 3, 4, 2, 3, 5, 4, 1, 3, 5, 3, 1, 7, 3, 2, 1, 3, 3, 4, 3, 2, 1, 2, 5, 3, 2, 3
CPU1_LEVEL4_STARS = 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
CPU2_LEVEL4_ROLLS = 1, 4, 3, 2, 3, 5, 4, 2, 3, 2, 3, 2, 4, 3, 3, 5, 7, 2, 2, 4, 3, 2, 3, 2, 1, 3
CPU2_LEVEL4_STARS = 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0
CPU3_LEVEL4_ROLLS = 2, 1, 4, 5, 2, 2, 3, 3, 5, 1, 4, 2, 2, 4, 4, 4, 2, 3, 1, 5, 2, 1, 3, 4, 3, 3, 3
CPU3_LEVEL4_STARS = 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
CPU1_LEVEL5_ROLLS = 4, 2, 3, 4, 5, 3, 2, 3, 4, 1, 1, 7, 3, 2, 1, 2, 1, 4, 4, 2, 4, 3, 3, 3, 2, 2, 3
CPU1_LEVEL5_STARS = 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0
CPU2_LEVEL5_ROLLS = 4, 3, 2, 4, 1, 3, 1, 3, 3, 5, 5, 3, 1, 1, 3, 3, 2, 3, 4, 2, 3, 3, 6, 1, 3, 3, 2, 1
CPU2_LEVEL5_STARS = 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0
CPU3_LEVEL5_ROLLS = 2, 1, 5, 2, 3, 1, 3, 4, 2, 2, 5, 2, 1, 4, 3, 2, 1, 4, 3, 5, 2, 3, 2, 4, 1, 2, 5, 3, 1
CPU3_LEVEL5_STARS = 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0

--Sugarfiend06 9:35, 20 June 2008 (PDT)

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